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volumetric-model-meshes-1.0.0-surfaces-vmm_isosurface

volumetric-model-meshes (v1.0.0)​

A surface extracted from a scalar field at a single threshold, such as a grade shell. Triangle normals point towards increasing values of the field, so the region above the threshold lies in front of the surface and the region below it lies behind.

PropertyTypeDescriptionFlags
nameStringName of the object.⬆️ ✅
descriptionStringOptional field for adding additional description to uniquely identify this object.⬆️
qualitymesh-qualityMesh quality.⬆️
partsArray[reversible-index]A list of parts and whether they are reversed.⬆️ ✅
material_keyStringKey of the entry in 'materials' that describes how this surface should be presented. A surface carries a single material, so a surface that separates two differently presented regions takes its appearance from that one entry.⬆️
surface_typeStringIdentifies this surface as an isosurface.✅
boundNumberThe scalar value the surface was extracted at, in the model's 'bounds_unit'. A surface is extracted at a single threshold, so it carries one value rather than a range.✅

Legend​

FlagDescription
⬆️Inherited property
✅Required property

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